Controllermate unregistered6/30/2023 but that method doesn't seem to work for me. I read about how to use two controllers in the same app here for e.g. Engineering makes several models of the X-Keys and the model Josh is using in this Insight is the XK-24. Im using AngularJS 1.6 and have a problem with routing, where Controller is unregistered, although it seemed that there was no problem. If I remove postController everything works fine. You can program an X-Keys button to do anything from changing the color of its backlight, to performing a keyboard shortcut, to executing a pre-determined series of mouse moves, clicks and button actions. When ControllerMate is used without registration there will be a limit of 10 building blocks that generate output (keyboard or mouse activity, MIDI. Give ControllerMate a try to find out if it will work for you, risk free, and with no time limit. The idea is to put two controllers under the same app, but it seems that it doesn't work that way. ControllerMate is compatible with many types of devices and can perform a wide variety of tasks. Compatibility with non-standard controls can sometimes be improved by importing a special cmate file into ControllerMate. In some cases, a device may include non-standard controls that ControllerMate does not recognize. Improves the compatibility with some versions of the X-keys XKE-124 T-bar to hide the unused joystick interface.This are snippets from the JS file main.js and the HTML file index.html: angular.module("myApp", ) Īngular.module("myApp", ).controller("postController", function($scope) Īfter running this I get this error. The basic ControllerMate installation is compatible with a wide variety of input devices.Fixes an incompatibility between macOS 10.14 Mojave and some scripts that were run using ControllerMate’s AppleScript building blocks.Fixes an issue that would cause ControllerMate’s background to sometimes reset a device’s driver to its default configuration instead of using custom Driver Configuration settings.
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